Artist and Developer Talk: How To Draw Your Own Backgrounds (With Minimal Artistic Skill (That Look Good)) Applesplosion (she/her or they/them) is an artist, programmer, game developer, and world-building enthusiast on a mission to help visual novel devs have better backgrounds. She hascreated backgrounds for a number of visual novels, including This Party Sucks, Cafe Guile, TheChild of Frankenstein, and … Read More
Justinn
Visual Novel Developer Talk: Ren’Py 3D Stage and Camera Tutorial BlueSky Justinn is a Ren’Py resource creator and serial visual novel jammer of 5 years, including a 2nd place finish and Best VFX award for the Annual Spooktober VN Jam. Currently, they are preparing to release the Ren’Py Photo Mode add-on, finish their alien yuri Winter Jam game, and move … Read More
Diego @kyuni (he/him)
Writer and Creative Director Talk: The artists you need are all dead! Public-domain on visual novels Diego is a writer and narrative designer from Galicia (Spain). He has been working in the videogame industry for the past 10 years. He worked as a writer and narrative designer in games like Summer in Mara, Elementallis, and Creatures of Ava, among others. … Read More
Runa Liore Winters
Visual Novel Witch & Developer BlueSky, Itch.io Talk: Creating Visual Novels in Godot – What are we waiting for? Runa Winters has been creating indie visual novels since 2017 and currently serves as a Lead Programmer, Production Manager/Director, and Lead Writer on several ongoing projects. Originally working in Renpy, Runa shifted her development to Godot in 2023 and in 2024, … Read More
Felix (ezombo)
Writer, Narrative Designer, and 50% of Boys Laugh + Talk: Prune Your Branches: Writing Choices Within a Limited Scope Since releasing their first game “//TODO: today” and co-founding the Indie Dev Duo “Boys Laugh +” (or BL+ for short) in 2017, Felix has worked on and shipped VNs of various styles and genres. Telling stories with interesting and meaningful branching … Read More
Bamboo Calculator
Developer, World Without Reason Talk: How to find & contact voice actors – A guide for the socially anxious YouTube, Steam Bamboo Calculator is the developer of World Without Reason, handling the writing, coding, voice casting, direction, art, and design of the game. In early 2023 he began work on his first visual novel and documented what he learned on his … Read More
Kigyo
Kigyo, Making that Death Game with Bisexual Lighting Talk: Make your visual novel readable: Good UI for your textbox BlueSky KigyoDev (or just Kigyo) is a solo developer, taking care of the writing, programming, and graphics of his games since 2019. He studied philosophy and computer science, with a pronounced interest in ethics and human-computer interaction. His largest and most … Read More
Nai
An Anybody, Community Manager of DevTalk Talk: Effect animation is real, but it can’t hurt you: Crashing into After Effects for anybody with an anybody Nai is the owner of the DevTalk visual novel development community, a programmer and visual novel enthusiast. She is not an artist or a visual professional in any regard. So what is she doing giving … Read More
Alaric
Game Director Talk: How to Make Accessibility Features Accessible for YOU: A crash course in 5 minutes (or less) Carrd Alaric is the Game Director, Writer, Lead Artist, Programmer, Audio Designer, and UI Designer for Just Write Studios. Her dedication to great features and accessibility in games has been unbreakable, especially while managing her own autoimmune condition! The current commercial … Read More
Tom “Renpytom” Rothamel
Lead Developer, Ren’Py Visual Novel Engine Twitter Talk: Twenty Years of Ren’Py – And Then Some Tom is the creator and lead developer of the Ren’Py visual novel engine. He’s been involved with English-language visual novel development since 2004. In addition to developing Ren’Py, he also hosts the Lemma Soft Forums.
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