Visual Novels need to deliver a lot of words, so it’s important to think about the player’s reading experience! This talk will cover the kinds of questions you should ask yourself to improve your game’s text deployment. Should you add words a bit at a time or display them all together? Can text effects to add personality to your characters, or will they be distracting? What’s the most text you want to show on-screen? These questions will help you figure out the best experience for your players.